#include "RangePointStruct.h"

RangePointStruct::RangePointStruct()
{
    m_address = 0;
    m_valueMin = 0;
    m_valueMax = 0;
    m_controlPointList.clear();
}
quint16 RangePointStruct::address() const
{
    return m_address;
}


void RangePointStruct::setAddress(const quint16 &address)
{
    m_address = address;
}
quint16 RangePointStruct::valueMin() const
{
    return m_valueMin;
}

void RangePointStruct::setValueMin(const quint16 &valueMin)
{
    m_valueMin = valueMin;
}
quint16 RangePointStruct::valueMax() const
{
    return m_valueMax;
}

void RangePointStruct::setValueMax(const quint16 &valueMax)
{
    m_valueMax = valueMax;
}
QList<ControlPointStruct> RangePointStruct::controlPointList() const
{
    return m_controlPointList;
}

void RangePointStruct::setControlPointList(const QList<ControlPointStruct> &controlPointList)
{
    m_controlPointList = controlPointList;
}





